My first ever food render actually - got the idea after thumbing through a magazine whilst in a doctor's waiting room...
As well as the finished composition I've included the full separate renders plus a couple of clays with neutral lighting.
Doughnut scan from _blank Repository - other models were purchased, apart from the rock salt and the micro hairs on the leading tomato stalk which I modeled in Cinema 4D . I also made some custom textures from the ground up in Substance Designer for the tomato skin.
In KeyShot I made heavy use of the Translucent (Advanced) material for both the tomatoes and doughnuts.
I forgot to add, the arrangement of both tomatoes and doughnuts were done using MoGraph Dynamics in Cinema 4D
Curves adjust and floating dust particles added in Photoshop